Clementoni 59212 Galileo SlitherBot Robot for Children from 8 Years, Mehrfarbig, ‎27.6 x 6 x 18.8 cm

£9.9
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Clementoni 59212 Galileo SlitherBot Robot for Children from 8 Years, Mehrfarbig, ‎27.6 x 6 x 18.8 cm

Clementoni 59212 Galileo SlitherBot Robot for Children from 8 Years, Mehrfarbig, ‎27.6 x 6 x 18.8 cm

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Description

all NTL MOD users are now joined in NTL NETWORK & can see other NTL MOD users' cosmetic and tag even if no team membership added 50 FPS limiter for weak computers. Old 'max fps' renamed to 'slow cpu' (to avoid some confusion) and switches to 50 fps. this should squeeze max performance from any old junk computer. option QQ to show the current predefined chat lines (does not work if scriptbot messages are disabled in chat) added new option "small tags" and keyb shortcut JJ which limits tag size to snake width. *Thanks Worm Buns for the idea*

added option fps limiter. some weak computers will benefit from limiting to 50 or 45 fps, while strong ones can benefit from rising to ~90 (if higher refresh rate). The glowing orbs are your key to sustenance. By eating them, you increase the snake's size and gain more energy for boosting. The bigger the snake, the better your chance to trap other snakes In addition, you're not a [BAT], you're an impostor, and even if you asked the leader of the [BAT] team, I truly doubt the team would allow you membership after how you've been botting around. [BAT], team work hard for their tags and are great players, team players, excellent game players, and wonderful people to game with. You, on the other hand, are a cowardly circler with nhardly any game skills by using bots and just going in a circle. I mean, come on, play like the game was intended. faster food aplies to any mode (low or normal) and can get up to 30-40% faster rendering (fps) for weak computers especially in places with much food (botstorms, big snakes dying etc) fixed menu logo animation when enabled and alternative menu layout, both messed up around the migration to v6.added benchmark commands !timedemo and !timedemo1 for use especially during choosing skin. Read more about it here or here.

W option (skin peek when in low graph) now shows just true skins of other snakes and not your own to prevent low fps. Paper.io 2 - a unique twist on snake, which involves expanding territory instead of growing a worm or snake! ability to switch between teams on-the-fly (say u have 100K snake and need help from another team?:))added option to automatically send chat message "Help me!" when SOS flag is turned ON. *Thanks KKBB for the idea* Displayed an important notice dialog regarding the renewal of the mimiblo. (The display of this dialog is temporary) fixed a bug in main menu regarding management of failed connect attempts when switching between play /open settings / change skin while in slither server timeout. *Thanks Aylina for the bug report* Do not judge its performance by the free product. The premium servers are way more responsive and fast, I tested it personally and although I have a very strong internet (1 gbps clear channel FO) it could help in lowering delay by about 30%.

rate in K/m or k/hh: it shows an average of how fast you scored expressed in K(score)/minute up to 40K then it switches to K/hh(half hour ie.: 30 mins). Why hh(half hour)? because that's what it takes for a fast player that is constantly agrressive, kills and eats successfully to reach 100K score. My personal best in solo gameplay is 100K in 27 mins meaning 111K/hh, and 460K in 2h25m meaning 95K/hh. In short, the goal of scoring with 100K/hh is a perfect round number you want to reach. The faster you will play you'll notice sometimes you can score even 200K/hh or more (I'm not talking about bot rain here) but as you grow it will be harder to keep up with that rate, but nevertheless keep murdering around and try to keep that rate around 100K/hh. fixed bugs (introduced with update to v3 type extension) with performance that manifests on windows systems Slither.io was developed by Steve Howse, a 32-year-old developer from Michigan who had previously developed Circle Push and Flappy 2048 Extreme. His company is Lowtech Studios. Release Date Do you like snakes? It's cool if you don't because these snakes are no threat to you. The players controlling the snakes, though... They'll try to get you. Enjoy this twist on the classic snake genre with Slither.io! UPDATED August 14 2022 14h00] When I'm on bot mode, protect, feed and take a cool selfie with my bot (screenshot). Easy like this! I give 5 psypoints (by 24h) by player (you can be many on the same screenshot).

How to install user scripts?

added options to control drawing of spine on own snake in low graph and/or when assist is on even in medium/high graph NOTE: these instructions are for installing the bot at a production-ready, fully working and a fully tested state, which is recommended. For the latest bleeding edge code, which may not be fully tested, refer to the bot.user.js file in the current default develop branch as the instructions below refer the bot file in the master branch. Interactive tutorial locate subfolder "s" in "ntlmod" and in it you will find the files t_XX.webp which hold the public tags added option to enable/disable peek (W) showing key owners on snakes (in players list it will still be shown regardless). *Thanks MOIZ for the idea*



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